This is one of our old favourites. There two games on tonight. We have been playing since the 1980′s. We will be playing the older version without Ireland. It is so highly rated by Boardgamegeek which says:
Britannia is a historical board game that broadly depicts the millennia-long struggle for control of England, Scotland, and Wales. The game begins with the Roman invasion of 43 A.D., continues through the many struggles between Angles, Saxons, Picts, Norsemen, Scots, Irish, and other tribes, and ends with the Norman invasion of 1066.
Britannia allows players to re-create this epic history, re-enacting important battles in some cases, altering the course of history in others. The game rules discourage players from making historically unrealistic moves, but also give players the freedom to alter Great Britain’s history in important ways, creating countless interesting “what if?” scenarios. What if Boudicca’s Revolt against the Romans had been more successful? What if the Romans and the Romano-British had repelled the Saxon invasions of the 5th and 6th centuries? What if William the Conqueror had died during the Norman invasion of 1066?
In Britannia, the players will determine the destiny of a kingdom.
London on Board-If you are in the big smoke it looks like a worthwhile visit. London on Board. You can find details on: http://www.londononboard.com/.
About London on Board
London on Board is a board game club that meets a couple of times a week in central London to play board and card games.
We’re a mixed bag of game players. Some of us have been playing board games for aaaaaages, some of us have only just begun to discover the wealth of board games out there. Some of us prefer Euros, others are more interested in the American style, dripping with theme board games. Some of us like abstracts. Some of us just like everything. All of us like to play games and just having a good time. We live all over London have been gathering players from all over Europe and beyond! They seem to meet 3 0r 4 times a week.
1830-Robber Barons by Avalon Hill-Yes we are retro gaming again. This brilliant and evergreen game by Francis Tresham. Steve Mathews won by ignoring the train race and running his companies with obsolescent trains scooping in cash and boosting his share prices. The other raced to get more advanced trains in order to bankrupt someone. 1830 is a great game belonging to the 18xx series. Avalon took over the franchise later in its development.
The 6th consecutive game of the addictive and hard-to-win 1830. This is one of the greatest economic/train games ever designed. It’s difficult to win as opponents try to stop you sucking money out of your railway company into your private pot. 1830 was designed by Francis Tresham in Treefoil games and the rights were bought by Avalon Hill. There was even an MS Dos computer version. A whole series followed 1829 and Northern extension and 1830 to cover many countries, The series is known as 18XX and has many dedicated followers.
Hard to win-1830
1830-Robber Barons by Avalon Hill-Yes we are retro gaming again. Some new members have asked to this brilliant and evergreen game by Francis Tresham. They will be bankrupt in no time.
Avalon Hills Civilization-We are putting on a session of the great and famous Avalon Hill’s Civilization. Designed by Francis Tresham this is a game of some length and great interplay for up to seven players.
The Civilization board depicts areas around the Mediterranean. The board is divided into many regions. Each player starts with a single population token and grows and expands his empire over the course of turns. Each player tries to build the greatest civilization.
The goal of Civilization is to be first to advance to the final age on the Archaeological Succession Table (AST). The AST contains fifteen spaces and players are advanced on the AST each turn. The AST starts at 8,000 B.C. and ends at 250 B.C. At several points, however, certain conditions must be met (such as, the civilization must have a certain number of cities) in order to advance. Since most civilizations do not meet the advancement criteria at all stages on the AST, games usually last more than fifteen turns. It is one of the great games of the 80′s.
Breakthrough Cambrai has been bought by Bernie. It is one of the great series of area movement games such as: Storm over Arnhem, Cassino, Turning Point Stalingrad, Break out Normandy (Fantastic) Monty’s Gamble etc Training sessions start soon. Area impulse is a very good games system. A review from Boardgamegeek is given below: