Last week we tried Agricola with the The Farmers of the Moor option. This expansion adds to the base game with a large set of new improvements, and adds a number of new features. Horses are introduced as a new type of animal. In addition, you not only have to feed your family, but you must keep them from becoming “ill” by heating each room in your house. You can get fuel to heat your home by chopping down the forests on your farmyard, or by harvesting peat. In Agricola, you’re a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you’ll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. First published 2007 this Agricola has become an award-winning game. Boardgamegeek reviews it highly. The game at the Headingley Games Club was one of many. The five players had close results-22, 40, 41, 42 and 44 points.